公司看重谁,或者看重哪些职位、头衔、群体? (Who do they value within the company? (Roles? Titles? Groups?))
在公司里比较成功的职业道路看起来什么样子?(What does the career path look like for successful people within the company?)
公司对你关心的工具和做事风格有多慷慨?(Roughly speaking, how generous are they with regard to axes that you care about?)
公司有没有别的薪资酬劳相关的杠杆和途径?(Do they have any compensation levers which are anomalously easy to operate? For example, if you asked around, you might hear a few people say that a particular firm pushes back modestly on out-of-band increases in salary but they'll give in-the-money option grants like candy.)
还有很多比较"虚"的内容,比如公司文化怎么样。All the fuzzy stuff: what's the corporate culture like?
Simplicity is prerequisite for reliability.
-- Edsgar Dijkstra
这个Talk听完以后没有特别多的想法,主旨就是要把整个工具和工程设计得简单(simple),不要搞得特别复杂(complex),但是这个过程并不简单(easy)。我最大的收获可能是Speaker对于Simple vs Easy之间的区分吧。很多内容都是比较抽象的思想讨论。可能是我的软件工程背景还不够,所以有些对比没有非常直观的体会。